It made sense that the home computers should have their own platform hero (or heroine in this case). Mario and Sonic were the big platform players at the time with each being the mascot for Nintendo and SEGA respectively. Thinking up original ideas of how to jump, collect items and destroy bad guys is difficult. I do appreciate creating an original platformer is quite scary a task. I wanted to investigate this story in more detail and find out exactly what happened to the short lived sisters… In fact, The Great Giana Sisters was such a rip-off from the bouncing plumber that Nintendo took legal action (or were heavily rumoured to have done so) and the game was quickly withdrawn from the shelves. However, the game was certainly controversial for one simple reason – it was almost a carbon copy of Super Mario Bros on the NES. I know what you are thinking – nothing too crazy about the game so far. The game was initially launched on the Amiga, Amstrad CPC, Atari ST and the Commodore 64. The title was developed by Time Warp Productions and published by Rainbow Arts. The Great Giana Sisters was an instant hit the 80s, however it had a very short shelf life.
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